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Rex Sorgatz

Idea: a chain of popup stores. (I don't know what it even means, but it seems like everything is now either a chain or a popup store.)

sep 18
2007

More Games / Art Fodder

WaPo's Pulitzer Prize-winning book columnist ponders whether video games are art by playing BioShock. [via]

1 comment

I bought into the hype of this game and was sorely disappointed. If you've ever played a FPS then you've experienced this game -- all the same conventions are there in droves, and the atmosphere and familiar 'scary circus' / '1940s' vibe is not enough to bring it out of the doldrums. Put it this way: the first three things you do in the game are pick up a wrench, smash through some rubble blocking a door, and crouch to crawl through.

posted by N at 6:36 PM on September 18, 2007




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